How do they manage this?
It's actually good, that's how.
Why is Kodansha's limitless pocket so based?
Why is Silver Link so good at animating action sequences?
Why did I have myself suffer through the crunchy rip?
Oh yeah, there was no way I could wait.
Now for something different.
I really liked this detail. The spells were superb, some of the best use of CGi lately, and definitely some of the best designs for casting and magic. A lot of the sequences were 12 to 24 fps, with all cgi in true 24fps. Plot-wise it was all known, but it was executed in a sane way, and without dumbing down characters for the sake of plot. Even the adversaries. Actually, generally this series doesn't suffer from any of the classical flaws. At all. I wonder if it will manage to continue improving for the last three episodes. You know, everything has an upper limit.
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